|Spoiler Alert!V • T • E|
Areas of this article contain spoilers about the Restart. Please proceed with caution.
Some sections of this article may be under construction at the moment.
|For manga adaptation, see Magical Girl Raising Project: Restart (1)|
Magical Girl Raising Project: Restart (I) (魔法少女育成計画 restart（前）) is the 2nd volume in the Magical Girl Raising Project Light Novel series.
The setting for this arc takes place in the Cyber World.
Synopsis[edit | edit source]
Official Translation[edit | edit source]
The deadly game is back!
Once again, sixteen Magical Girls have been assembled for a high-stakes challenge. Every three days, their Magical Phone pull them into an RPG-like simulation where they have to work together to fight enemies, solve puzzles, and earn Magical Candy to advance. A staggering ten billion yen reward awaits them at the end - but only for the players who lands the finishing blow. With such a tantalizing prize on the line, it's only a matter of time before the girls turn on each other - and if their hit points drop to zero, a game over will be the least of their worries...
Characters[edit | edit source]
Summary[edit | edit source]
What is Magical Girl Raising Project?[edit | edit source]
Prologue[edit | edit source]
Chapter 1[edit | edit source]
|Hello, Daisy (ハローデイジー)|
Chapter 2[edit | edit source]
|Good Food Makes Everyone Happy (美味しい料理でみんな幸せ)|
Chapter 3[edit | edit source]
|The Detective and the Murder Case (探偵と殺人事件)|
Chapter 4[edit | edit source]
|Mysterious Candy (不可思議なキャンディー)|
Chapter 5[edit | edit source]
|The Big Dragon and the Chinese Girl (大きな竜と中華な少女)|
Gallery[edit | edit source]
Trivia[edit | edit source]
- The participants of this arc are the only ones that took their selection test twice.
- The only exception is Lapis Lazuline.
- This arc debuts a new type of Magical Girl called Animal Magical Girls.
External Links[edit | edit source]
- Click here to read the Fan Translation by PlatFleece
- Click here to read the Fan Translation by MGRPTranslation